Bone (The Complete Cartoon Epic in One Volume edition), by Jeff Smith
January 31, 2008It took me slightly longer to read this entire series than it took Mr. Smith to write and illustrate it. I believe I picked up the first trade collection in 1994 or 1995, enjoyed it quite a bit, followed book one with books two and three in rapid succession and then just sort of petered out. I believe that book three was as far as the story went in collected form at that time and somehow I never came back around to the series once subsequent volumes were released. It wasn’t for lack of interest so much as due to competing interests.
Fast forward a few years to the release of the One Volume edition. Friends of mine who owned a bookstore carried the omnibus, and while I was tempted to throw the business their way, the $40 price point was always daunting. I never had objections to dropping a double double sawbuck on them at any given time, but faced with the choice between one big book or five to six smaller size books at the same price point, I somehow always opted for a diversified literary investment strategy.
Fast forward again. The store is gone (moment of silence), the One Volume edition has gone out of and back into print, and the recently completed gift card giving season changed the value proposition for this book. Between the largesse of friends and a deep online retailer discount, that $40 book set me back a grand total of $1.37. At that price, how could I refuse?
The story of Bone concerns the (mis)adventures of the three Bone cousins: Fone Bone (the hero), Phoney Bone (the rogue) and Smiley Bone (the not so holy fool). Physically, the Bones stand out among the largely human cast of the novel. They are the most cartoonish characters in the story. They are short, bald, pure white, with large bulbous noses and no externally visible ears.
Exiled from their home and lost in the desert, they find themselves in a valley (cleverly called The Valley) where they encounter dragons, monsters, magic, warriors, royals, and cows, among other things. They get caught up in a war, go an various quests, get separated, regroup, and (like good viewpoint characters since time immemorial) both witness and influence epic happenings.
While I remembered the general shape of the first three books, I was light on specifics, so I approached the story in something approaching a state of grace. The first three books encompass Act One of a larger story. There is a lot of set up, introduction of characters, establishment of the general characteristics of the players, hints at the larger plot, but the tone is lighter than what comes later. There is humor throughout the book, but in general, Mr. Smith limits the broad comedy and the outright slapstick to this first section.
As the book progresses, the tone gets more serious, and the art style gets more detailed. At the same time, there is a simplicity, even a gentleness to the story. Bone isn’t a fairy tale, exactly, but it’s also not a ponderous high fantasy. It exists somewhere in the middle, engaging and accessible and familiar. It’s appropriate for children without being childish. This is a strength; the story covers a lot of territory, both geographic and narrative, but moves at a good pace without getting bogged down with minutia and pretention.
This is also a weakness in some places. Bone is a Hero Story; in fact it is at least two Hero Stories intertwined with one another, specifically those of Fone Bone and his friend Thorn. One, Fone Bone’s, is a story about doing the right thing. The other, Thorn’s, is a story about identity, and about applying the lessons of self-knowledge and revelation to world-changing situations. The lighter tone and fast pace serves the first type of story well. Applied to the second type of story, this light tone occasionally results in a sort of narrative shorthand; if you know the storytelling beats of the standard coming of age/quest fantasy, it’s possible to fill in the blanks. If not, the story may feel like a gloss. On the other hand, readers who are not familiar with the conventions of the form may not recognize that they’re missing out on anything.
Posted by Bart Modern